From 4ed862295adf8d318250d2188d4f8d26bd06f277 Mon Sep 17 00:00:00 2001 From: LichengCAO <81556019+LichengCAO@users.noreply.github.com> Date: Wed, 20 Sep 2023 11:54:30 -0400 Subject: [PATCH] Update README.md --- README.md | 10 ++++++++++ 1 file changed, 10 insertions(+) diff --git a/README.md b/README.md index aa0f112..7142b6c 100644 --- a/README.md +++ b/README.md @@ -1,4 +1,13 @@ # lab06-debugging +# Result +* group members: Licheng Cao, Mengxuan Huang +* [ShaderToyLink](https://www.shadertoy.com/view/Dd3czj) +* Bugs: + * compile error uv2, which is shown by the compiler. + * use uv(0,1) but not uv2(-1,1), the sphere is in the LL instead of the center of the screen. + * resolution error, the sphere is in round shape. + * wrong reflection direction, the sphere doesn't reflect floor + * too low iteration time, there is void around the boundary of the sphere. # Setup @@ -17,3 +26,4 @@ Extra credit if you can find all FIVE bugs. - In the README, create a link to your shader toy solution with the bugs corrected - In the README, describe each bug you found and include a sentence about HOW you found it. - Make sure all three of your shadertoys are set to UNLISTED or PUBLIC (so we can see them!) +