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# godot-cpp-script
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Python script that uses various C++ macros and templates to automate binding code generation and provide short and readable godot-cpp-specific compile error messages. With simple configuration, can attach to existing SCons/CMake build tool. Works similar to [Unreal Header Tool](https://docs.unrealengine.com/5.3/en-US/unreal-header-tool-for-unreal-engine/).
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Python script that uses various C++ macros and templates to automate binding code generation and provide short and readable godot-specific compile error messages. With simple configuration, can attach to existing SCons/CMake build tool. Works similar to [Unreal Header Tool](https://docs.unrealengine.com/5.3/en-US/unreal-header-tool-for-unreal-engine/).
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