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Bump version and remove integration check from BreakDragAndDropCopiedComponentDrives
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2 files changed

+1
-16
lines changed

2 files changed

+1
-16
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CommunityBugFixCollection/BreakDragAndDropCopiedComponentDrives.cs

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@@ -17,21 +17,6 @@ internal sealed class BreakDragAndDropCopiedComponentDrives : ResoniteBugFixMonk
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{
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public override IEnumerable<string> Authors => Contributors.Banane9;
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protected override bool OnEngineReady()
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{
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var integrationMod = Mod.Loader.Get<Mod>().ById("MonkeyLoader.GamePacks.Resonite");
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// Newer version than last one that did not include the fix
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// accidentally not included in 0.23.0 ...
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if (integrationMod is not null && integrationMod.Version > new NuGetVersion(0, 22, 1))
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{
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Logger.Info(() => "Skipping in favor of the Resonite Integration fix.");
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return false;
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}
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return base.OnEngineReady();
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}
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private static bool Prefix(SlotComponentReceiver __instance, IEnumerable<IGrabbable> items, Canvas.InteractionData eventData, out bool __result)
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{
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__result = false;

CommunityBugFixCollection/CommunityBugFixCollection.csproj

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@@ -11,7 +11,7 @@
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<PackageId>CommunityBugFixCollection</PackageId>
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<Title>Community Bug-Fix Collection</Title>
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<Authors>Banane9; Nytra; art0007i; LeCloutPanda; goat; __Choco__; LJ</Authors>
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<Version>0.5.0-beta</Version>
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<Version>0.6.0-beta</Version>
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<Description>This MonkeyLoader mod for Resonite that fixes various small Resonite-issues that are still open.</Description>
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<PackageReadmeFile>README.md</PackageReadmeFile>
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<PackageLicenseExpression>LGPL-3.0-or-later</PackageLicenseExpression>

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