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Heavy performance degradation with large subchunkable L1 chunks #892

@trivoldus28

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@trivoldus28

I'm still running into a performance issue (has been for the past year) where the workers slow to a crawl when there are 8x L0 chunks in an L1 chunk, vs 4x L0 chunks. Using 8x on line 70 here would make the job take 1 hour vs 10m.

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