diff --git a/tutorials/performance/using_servers.rst b/tutorials/performance/using_servers.rst index 54d9f153f18..cbd2373c16e 100644 --- a/tutorials/performance/using_servers.rst +++ b/tutorials/performance/using_servers.rst @@ -95,6 +95,11 @@ Creating a sprite This is an example of how to create a sprite from code and move it using the low-level :ref:`CanvasItem ` API. +.. note:: When creating canvas items using the RenderingServer, you should reset physics + interpolation on the first frame using + :ref:`RenderingServer.canvas_item_reset_physics_interpolation() `. + This ensures proper synchronization between the rendering and physics systems. + .. tabs:: .. code-tab:: gdscript GDScript