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This repository was archived by the owner on Aug 19, 2021. It is now read-only.
Before this patch, calculation for periodic events occured after the
event was dispatched, but didn't account for the overhead of the
callback itself.
Now calculation of the new target is based only on the previous target,
ignoring drift introduced by the callback. This may lead never sleeping
if the callback takes longer than its period, but the fairness of the
scheduler should avoid problems this may cause.
Additionally, equeue_enqueue was restructured to avoid calling
equeue_tick redundantly (a system call in some implementations).
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