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Config
Nils Gereke edited this page Mar 23, 2024
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4 revisions
The config is divided in multiple sections (general, type). We will explain each of them in detail in the following.
| name | description | default value |
|---|---|---|
| checkForUpdates | Enables checking for updates on server startup and whenever a player with the zeroinventoryproblems.notification permission joins |
true |
| verbose | Enables more verbose logging | false |
| locale | Change the language messages | en_US |
| name | description | default value |
|---|---|---|
| uniqueName | A unique name for identification | backpack |
| displayName | Item name | Backpack |
| inventoryRows | The row count from the backpack | [1-6] |
| customModelData | A custom model id for custom texturepacks | [0-2147483647] |
| texture | Skull texture value | |
| lore | A list of lore applied to the backpack | &aA {uniqueName} Backpack' |
| recipe | Recipe for crafting the item | |
| craftingPermission | Permission for crafting the item | zeroinventoryproblems.crafting.{uniqueName} |
| name | description | default value |
|---|---|---|
| discover | Automatically discover recipe | true |
| group | Group crafting recipes | null |
| patternOne | Pattern ids from patternMapping for the first line |
-- |
| patternTwo | Pattern ids from patternMapping for the second line |
-- |
| patternThree | Pattern ids from patternMapping for the third line |
-- |
| patternMapping | Pattern mapping | -- |
recipe:
...
patternOne: 'LSL'
patternTwo: 'ECE'
patternThree: 'ICI'
patternMapping:
L: LEATHER
S: STICK
E: LEAD
C: CHEST
I: IRON_INGOT