Skip to content

Commit b363b82

Browse files
committed
use full path
1 parent 66023af commit b363b82

File tree

2 files changed

+2
-2
lines changed

2 files changed

+2
-2
lines changed

Packages/com.unity.inputsystem/Documentation~/Settings.md

Lines changed: 1 addition & 1 deletion
Original file line numberDiff line numberDiff line change
@@ -25,7 +25,7 @@ This setting determines when the Input System processes input. The Input System
2525
|Type|Description|
2626
|----|-----------|
2727
|[`Process Events In Dynamic Update`](xref:UnityEngine.InputSystem.InputSettings.UpdateMode)|The Input System processes events at irregular intervals determined by the current framerate.|
28-
|[`Process Events In Fixed Update`](xref:UnityEngine.InputSystem.InputSettings.UpdateMode)|The Input System processes events at fixed-length intervals. This corresponds to how [`MonoBehaviour.FixedUpdate`](xref:MonoBehaviour.FixedUpdate) operates. The length of each interval is determined by [`Time.fixedDeltaTime`](xref:UnityEngine.Time.fixedDeltaTime).|
28+
|[`Process Events In Fixed Update`](xref:UnityEngine.InputSystem.InputSettings.UpdateMode)|The Input System processes events at fixed-length intervals. This corresponds to how [`MonoBehaviour.FixedUpdate`](xref:UnityEngine.MonoBehaviour.FixedUpdate) operates. The length of each interval is determined by [`Time.fixedDeltaTime`](xref:UnityEngine.Time.fixedDeltaTime).|
2929
|[`Process Events Manually`](xref:UnityEngine.InputSystem.InputSettings.UpdateMode)|The Input System does not process events automatically. Instead, it processes them whenever you call [`InputSystem.Update()`](xref:UnityEngine.InputSystem.InputSystem.Update).|
3030

3131
> [!NOTE]

Packages/com.unity.inputsystem/Documentation~/UISupport.md

Lines changed: 1 addition & 1 deletion
Original file line numberDiff line numberDiff line change
@@ -21,7 +21,7 @@ The three main UI solutions are **UI Toolkit**, **Unity UI**, and **IMGUI**. The
2121

2222
When using Unity UI (uGUI), you must always use the UI Input Module component to define which actions are passed through from the Input System to the UI.
2323

24-
**For [**IMGUI**](https://docs.unity3d.com/Manual/GUIScriptingGuide.html) (a script-based "Immediate Mode" UI using the [`OnGUI`](xref:MonoBehaviour.OnGUI) method):**
24+
**For [**IMGUI**](https://docs.unity3d.com/Manual/GUIScriptingGuide.html) (a script-based "Immediate Mode" UI using the [`OnGUI`](xref:UnityEngine.MonoBehaviour.OnGUI) method):**
2525

2626
The Input System package is **not compatible** with IMGUI, however you can still use the Input System for other parts of your project such as gameplay. See the [Immediate Mode GUI](#immediate-mode-gui) section for more information.
2727

0 commit comments

Comments
 (0)