Commit dcc0372
committed
Base Sets (#7466)
# Objective
NOTE: This depends on #7267 and should not be merged until #7267 is merged. If you are reviewing this before that is merged, I highly recommend viewing the Base Sets commit instead of trying to find my changes amongst those from #7267.
"Default sets" as described by the [Stageless RFC](bevyengine/rfcs#45) have some [unfortunate consequences](#7365).
## Solution
This adds "base sets" as a variant of `SystemSet`:
A set is a "base set" if `SystemSet::is_base` returns `true`. Typically this will be opted-in to using the `SystemSet` derive:
```rust
#[derive(SystemSet, Clone, Hash, Debug, PartialEq, Eq)]
#[system_set(base)]
enum MyBaseSet {
A,
B,
}
```
**Base sets are exclusive**: a system can belong to at most one "base set". Adding a system to more than one will result in an error. When possible we fail immediately during system-config-time with a nice file + line number. For the more nested graph-ey cases, this will fail at the final schedule build.
**Base sets cannot belong to other sets**: this is where the word "base" comes from
Systems and Sets can only be added to base sets using `in_base_set`. Calling `in_set` with a base set will fail. As will calling `in_base_set` with a normal set.
```rust
app.add_system(foo.in_base_set(MyBaseSet::A))
// X must be a normal set ... base sets cannot be added to base sets
.configure_set(X.in_base_set(MyBaseSet::A))
```
Base sets can still be configured like normal sets:
```rust
app.add_system(MyBaseSet::B.after(MyBaseSet::Ap))
```
The primary use case for base sets is enabling a "default base set":
```rust
schedule.set_default_base_set(CoreSet::Update)
// this will belong to CoreSet::Update by default
.add_system(foo)
// this will override the default base set with PostUpdate
.add_system(bar.in_base_set(CoreSet::PostUpdate))
```
This allows us to build apis that work by default in the standard Bevy style. This is a rough analog to the "default stage" model, but it use the new "stageless sets" model instead, with all of the ordering flexibility (including exclusive systems) that it provides.
---
## Changelog
- Added "base sets" and ported CoreSet to use them.
## Migration Guide
TODO1 parent 206c7ce commit dcc0372
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84 files changed
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- bevy_animation/src
- bevy_app/src
- bevy_asset/src
- diagnostic
- bevy_audio/src
- bevy_core/src
- bevy_diagnostic/src
- bevy_ecs
- macros/src
- src/schedule_v3
- executor
- bevy_gilrs/src
- bevy_hierarchy/src
- bevy_input/src
- bevy_macro_utils/src
- bevy_pbr/src
- bevy_render/src
- camera
- view/visibility
- bevy_scene/src
- bevy_text/src
- bevy_time/src
- bevy_transform/src
- bevy_ui/src
- bevy_window/src
- bevy_winit/src
- examples
- 2d
- 3d
- animation
- ecs
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- ios/src
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- tools
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