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Re-generate example README
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examples/README.md

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@@ -112,9 +112,9 @@ Example | Description
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[Load glTF](../examples/3d/load_gltf.rs) | Loads and renders a glTF file as a scene
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[MSAA](../examples/3d/msaa.rs) | Configures MSAA (Multi-Sample Anti-Aliasing) for smoother edges
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[Orthographic View](../examples/3d/orthographic.rs) | Shows how to create a 3D orthographic view (for isometric-look in games or CAD applications)
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[Parallax Mapping](../examples/3d/parallax_mapping.rs) | Demonstrates use of a normal map and height map for parallax mapping
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[Parenting](../examples/3d/parenting.rs) | Demonstrates parent->child relationships and relative transformations
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[Physically Based Rendering](../examples/3d/pbr.rs) | Demonstrates use of Physically Based Rendering (PBR) properties
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[Parallax Mapping](../examples/3d/parallax_mapping.rs) | Demonstrates use of a normal map and height map for parallax mapping
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[Render to Texture](../examples/3d/render_to_texture.rs) | Shows how to render to a texture, useful for mirrors, UI, or exporting images
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[Shadow Biases](../examples/3d/shadow_biases.rs) | Demonstrates how shadow biases affect shadows in a 3d scene
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[Shadow Caster and Receiver](../examples/3d/shadow_caster_receiver.rs) | Demonstrates how to prevent meshes from casting/receiving shadows in a 3d scene

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