@@ -117,54 +117,169 @@ internal enum RegexOpcode
117117 UpdateBumpalong = 46 ,
118118
119119 // Primitive control structures
120- // TODO: Figure out what these comments mean / what these control structures actually do :)
121120
122- /// <summary>back jump straight first.</summary>
121+ /// <summary>Lazy branch in an alternation or conditional construct.</summary>
122+ /// <remarks>
123+ /// On first execution, the opcode records the current input position (via the tracking stack) and continues straight
124+ /// without taking the jump. When the matching that follows fails, backtracking will occur and the saved position is restored,
125+ /// at which point the interpreter will jump to the alternative branch (using the patched jump offset in operand 0).
126+ /// This opcode is used to implement alternation in a non-greedy (lazy) manner.
127+ /// </remarks>
123128 Lazybranch = 23 ,
124- /// <summary>back jump branch first for loop.</summary>
129+
130+ /// <summary>Branch in a quantified loop that uses a saved mark to decide whether to repeat or exit.</summary>
131+ /// <remarks>
132+ /// When executed, this opcode pops a previously saved input mark (from a <see cref="Setmark"/> or <see cref="Nullmark"/>)
133+ /// and compares it to the current input position. If the loop's inner expression has consumed input (non-empty match), it
134+ /// pushes updated state (saving the old mark and the current position) and jumps back (via the jump offset in operand 0)
135+ /// to repeat the loop. If no progress has been made (empty match), it records state for backtracking and proceeds.
136+ /// This opcode is used for greedy (non-lazy) quantified loops when no explicit counter is needed.
137+ /// </remarks>
125138 Branchmark = 24 ,
126- /// <summary>back jump straight first for loop.</summary>
139+
140+ /// <summary>Lazy branch in a quantified loop that uses a saved mark.</summary>
141+ /// <remarks>
142+ /// Similar in spirit to <see cref="Branchmark"/>, this opcode is used for lazy loops.
143+ /// It initially does not jump back to repeat the loop, preferring to let the overall match continue.
144+ /// However, it saves the loop state so that if subsequent matching fails, backtracking will re-enter the loop body.
145+ /// Special care is taken to handle empty matches so as to avoid infinite loops.
146+ /// </remarks>
127147 Lazybranchmark = 25 ,
128- /// <summary>back val set counter, null mark.</summary>
148+
149+ /// <summary>Initialize the loop counter for a quantifier when the minimum repetition is zero.</summary>
150+ /// <remarks>
151+ /// For quantified constructs with a minimum of zero (<see cref="RegexNode.M"/> == 0), this opcode pushes a counter
152+ /// value (-1) along with a marker (implicitly indicating no match so far) onto the grouping stack. The operand (always 0
153+ /// in this case) is used in later comparisons within a <see cref="Branchcount"/> or <see cref="Lazybranchcount"/> opcode.
154+ /// </remarks>
129155 Nullcount = 26 ,
130- /// <summary>back val set counter, make mark</summary>
156+
157+ /// <summary>Initialize the loop counter for a quantifier with a positive minimum.</summary>
158+ /// <remarks>
159+ /// When the quantifier requires at least one match (M > 0), this opcode pushes the current input position as a marker and a
160+ /// counter value computed as (1 - M) onto the grouping stack. This counter will be adjusted in subsequent loop iterations
161+ /// (via <see cref="Branchcount"/> or <see cref="Lazybranchcount"/>) to decide whether the loop should continue.
162+ /// </remarks>
131163 Setcount = 27 ,
132- /// <summary>back jump,limit branch++ if zero<=c<limit.</summary>
164+
165+ /// <summary>Greedy counted branch for quantified loops.</summary>
166+ /// <remarks>
167+ /// This opcode is used for quantified loops that require a counter. When executed, it pops the previously stored marker and counter
168+ /// from the grouping stack, computes the difference between the current input position and the marker, and compares the counter
169+ /// against a limit (given in operand 1). If the counter indicates that more iterations are allowed (and the inner expression consumed
170+ /// input), it increments the counter, updates the marker with the new position, and jumps (via the jump offset in operand 0) to
171+ /// repeat the loop. Otherwise, the interpreter continues straight. On backtracking, the previous state is restored so that a decreased
172+ /// count may be tried.
173+ /// </remarks>
133174 Branchcount = 28 ,
134- /// <summary>back jump,limit same, but straight first.</summary>
175+
176+ /// <summary>Lazy counted branch for quantified loops.</summary>
177+ /// <remarks>
178+ /// This opcode is the lazy counterpart to <see cref="Branchcount"/>. It is used in quantified loops that use a counter and prefer
179+ /// to exit the loop as early as possible. On initial execution it will choose the straight path (i.e. not repeating the loop) if
180+ /// the counter is nonnegative, but if the inner expression consumed input and the counter is below the maximum (given in operand 1),
181+ /// it will re-enter the loop on backtracking.
182+ /// </remarks>
135183 Lazybranchcount = 29 ,
136- /// <summary>back save position.</summary>
184+
185+ /// <summary>Push a null marker into the grouping stack for quantifiers with a minimum of zero when no explicit counter is needed.</summary>
186+ /// <remarks>
187+ /// This opcode is similar to <see cref="Nullcount"/> but is used in cases where the quantified construct does not require counting;
188+ /// it pushes a marker value (-1) onto the grouping stack to record the starting position. On backtracking, the marker is simply removed.
189+ /// </remarks>
137190 Nullmark = 30 ,
138- /// <summary>back save position.</summary>
191+
192+ /// <summary>Push the current input position onto the grouping stack.</summary>
193+ /// <remarks>
194+ /// Used by grouping constructs (for capturing or to detect empty matches in loops), this opcode saves the current input position
195+ /// so that later the interpreter can compare it to the current position to decide whether progress was made. It is the non-counting
196+ /// counterpart to <see cref="Setcount"/>.
197+ /// </remarks>
139198 Setmark = 31 ,
140- /// <summary>back group define group.</summary>
199+
200+ /// <summary>Completes a capturing group.</summary>
201+ /// <remarks>
202+ /// When executed, this opcode pops a previously saved marker (the start position of the group) from the grouping stack and uses the
203+ /// current input position as the end position. Operand 0 specifies the capture slot number. If operand 1 is not -1 then a prior capture
204+ /// must have been made and a transfer of capture is performed. On backtracking, the capture is undone.
205+ /// </remarks>
141206 Capturemark = 32 ,
142- /// <summary>back recall position.</summary>
207+
208+ /// <summary>Recall a previously saved marker.</summary>
209+ /// <remarks>
210+ /// This opcode restores the input position from a marker saved on the grouping stack (typically via a <see cref="Setmark"/> or
211+ /// <see cref="Nullmark"/>). It is used in lookaround constructs to revert the input position to the point where the lookaround began.
212+ /// On backtracking, the marker is re-pushed onto the grouping stack.
213+ /// </remarks>
143214 Getmark = 33 ,
144- /// <summary>back save backtrack state.</summary>
215+
216+ /// <summary>Mark the beginning of a non-backtracking / atomic region.</summary>
217+ /// <remarks>
218+ /// This opcode is used at the start of constructs that must not be re-entered on backtracking (such as lookahead/lookbehind or atomic groups).
219+ /// It saves the current backtracking state (including the current tracking and crawl positions) onto the grouping stack.
220+ /// When the region is later exited (by <see cref="Forejump"/>) the saved state is used to prevent further backtracking into the region.
221+ /// </remarks>
145222 Setjump = 34 ,
146- /// <summary>zap back to saved state.</summary>
223+
224+ /// <summary>Restore state for a non-backtracking / atomic region on backtracking.</summary>
225+ /// <remarks>
226+ /// Used in negative lookaround constructs, this opcode pops the saved backtracking and capture state (stored by a prior <see cref="Setjump"/>)
227+ /// and erases any changes made within the non-backtracking region. It thereby restores the state to what it was before entering the region.
228+ /// </remarks>
147229 Backjump = 35 ,
148- /// <summary>zap backtracking state.</summary>
230+
231+ /// <summary>Finalize a non-backtracking / atomic region.</summary>
232+ /// <remarks>
233+ /// This opcode is used at the end of lookaround or atomic group constructs to commit to the current matching path.
234+ /// It pops the saved state from the grouping stack (stored by <see cref="Setjump"/>), updates the tracking pointer (thereby
235+ /// discarding any backtracking state from within the region), and then continues execution. On backtracking from such a region,
236+ /// a variant of this opcode will undo any captures made.
237+ /// </remarks>
149238 Forejump = 36 ,
150- /// <summary>Backtrack if ref undefined.</summary>
239+
240+ /// <summary>Test whether a particular backreference has already matched.</summary>
241+ /// <remarks>
242+ /// Operand 0 is the capture group number to test. When executed, if the specified group has not captured any text,
243+ /// the match fails and control transfers to backtracking. Otherwise, execution continues. This opcode is used in conditional
244+ /// constructs where a branch is taken only if a given capture exists.
245+ /// </remarks>
151246 TestBackreference = 37 ,
152- /// <summary>jump just go.</summary>
247+
248+ /// <summary>Unconditional jump.</summary>
249+ /// <remarks>
250+ /// Operand 0 holds the target offset. When executed, the interpreter jumps unconditionally to that location.
251+ /// This opcode is used to implement control flow for alternation and loop constructs.
252+ /// </remarks>
153253 Goto = 38 ,
154- /// <summary>done!</summary>
254+
255+ /// <summary>Halt the interpreter.</summary>
256+ /// <remarks>
257+ /// This opcode marks the end of the opcode stream. When reached, the matching process terminates and the result
258+ /// (whether a match was found) is returned.
259+ /// </remarks>
155260 Stop = 40 ,
156261
157262 // Modifiers for alternate modes
158263
159264 /// <summary>Mask to get unmodified ordinary operator.</summary>
160265 OperatorMask = 63 ,
266+
161267 /// <summary>Indicates that we're reverse scanning.</summary>
162268 RightToLeft = 64 ,
269+
163270 /// <summary>Indicates that we're backtracking.</summary>
164271 Backtracking = 128 ,
272+
165273 /// <summary>Indicates that we're backtracking on a second branch.</summary>
274+ /// <remarks>
275+ /// In patterns with alternations or complex quantifiers, multiple backtracking paths may be available.
276+ /// This flag marks opcodes that are being processed on an alternate (or secondary) branch during backtracking,
277+ /// as opposed to the primary branch. The interpreter uses this flag to apply specialized state restoration
278+ /// or branch-selection logic when reverting from one branch to another.
279+ /// </remarks>
166280 BacktrackingSecond = 256 ,
167- /// <summary>Indicates that we're case-insensitive</summary>
281+
282+ /// <summary>Indicates that we're case-insensitive.</summary>
168283 CaseInsensitive = 512 ,
169284 }
170285}
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