@@ -17,17 +17,13 @@ Future<void> testMain() async {
1717 const Rect region = Rect .fromLTWH (0 , 0 , 300 , 300 );
1818
1919 late BitmapCanvas canvas;
20- late BitmapCanvas domCanvas;
2120
2221 setUp (() {
2322 canvas = BitmapCanvas (region, RenderStrategy ());
24- // setting isInsideSvgFilterTree true forces use of DOM canvas
25- domCanvas = BitmapCanvas (region, RenderStrategy ()..isInsideSvgFilterTree = true );
2623 });
2724
2825 tearDown (() {
2926 canvas.rootElement.remove ();
30- domCanvas.rootElement.remove ();
3127 });
3228
3329 test ('draws lines with varying strokeWidth' , () async {
@@ -37,75 +33,6 @@ Future<void> testMain() async {
3733 domDocument.body! .append (canvas.rootElement);
3834 await matchGoldenFile ('canvas_lines_thickness.png' , region: region);
3935 });
40- test ('draws lines with varying strokeWidth with dom canvas' , () async {
41-
42- paintLines (domCanvas);
43-
44- domDocument.body! .append (domCanvas.rootElement);
45- await matchGoldenFile ('canvas_lines_thickness_dom_canvas.png' , region: region);
46- });
47- test ('draws lines with negative Offset values with dom canvas' , () async {
48- // test rendering lines correctly with negative offset when using DOM
49- final SurfacePaintData paintWithStyle = SurfacePaintData ()
50- ..color = 0xFFE91E63 // Colors.pink
51- ..style = PaintingStyle .stroke
52- ..strokeWidth = 16
53- ..strokeCap = StrokeCap .round;
54-
55- // canvas.drawLine ignores paint.style (defaults to fill) according to api docs.
56- // expect lines are rendered the same regardless of the set paint.style
57- final SurfacePaintData paintWithoutStyle = SurfacePaintData ()
58- ..color = 0xFF4CAF50 // Colors.green
59- ..strokeWidth = 16
60- ..strokeCap = StrokeCap .round;
61-
62- // test vertical, horizontal, and diagonal lines
63- final List <Offset > points = < Offset > [
64- const Offset (- 25 , 50 ), const Offset (45 , 50 ),
65- const Offset (100 , - 25 ), const Offset (100 , 200 ),
66- const Offset (- 150 , - 145 ), const Offset (100 , 200 ),
67- ];
68- final List <Offset > shiftedPoints = points.map ((Offset point) => point.translate (20 , 20 )).toList ();
69-
70- paintLinesFromPoints (domCanvas, paintWithStyle, points);
71- paintLinesFromPoints (domCanvas, paintWithoutStyle, shiftedPoints);
72-
73- domDocument.body! .append (domCanvas.rootElement);
74- await matchGoldenFile ('canvas_lines_with_negative_offset.png' , region: region);
75- });
76-
77- test ('drawLines method respects strokeCap with dom canvas' , () async {
78- final SurfacePaintData paintStrokeCapRound = SurfacePaintData ()
79- ..color = 0xFFE91E63 // Colors.pink
80- ..strokeWidth = 16
81- ..strokeCap = StrokeCap .round;
82-
83- final SurfacePaintData paintStrokeCapSquare = SurfacePaintData ()
84- ..color = 0xFF4CAF50 // Colors.green
85- ..strokeWidth = 16
86- ..strokeCap = StrokeCap .square;
87-
88- final SurfacePaintData paintStrokeCapButt = SurfacePaintData ()
89- ..color = 0xFFFF9800 // Colors.orange
90- ..strokeWidth = 16
91- ..strokeCap = StrokeCap .butt;
92-
93- // test vertical, horizontal, and diagonal lines
94- final List <Offset > points = < Offset > [
95- const Offset (5 , 50 ), const Offset (45 , 50 ),
96- const Offset (100 , 5 ), const Offset (100 , 200 ),
97- const Offset (5 , 10 ), const Offset (100 , 200 ),
98- ];
99- final List <Offset > shiftedPoints = points.map ((Offset point) => point.translate (50 , 50 )).toList ();
100- final List <Offset > twiceShiftedPoints = shiftedPoints.map ((Offset point) => point.translate (50 , 50 )).toList ();
101-
102- paintLinesFromPoints (domCanvas, paintStrokeCapRound, points);
103- paintLinesFromPoints (domCanvas, paintStrokeCapSquare, shiftedPoints);
104- paintLinesFromPoints (domCanvas, paintStrokeCapButt, twiceShiftedPoints);
105-
106- domDocument.body! .append (domCanvas.rootElement);
107- await matchGoldenFile ('canvas_lines_with_strokeCap.png' , region: region);
108- });
10936}
11037
11138void paintLines (BitmapCanvas canvas) {
@@ -143,10 +70,3 @@ void paintLines(BitmapCanvas canvas) {
14370 paint3.color = 0xFFFF9800 ; // Colors.orange;
14471 canvas.drawLine (const Offset (50 , 70 ), const Offset (150 , 70 ), paint3);
14572}
146-
147- void paintLinesFromPoints (BitmapCanvas canvas, SurfacePaintData paint, List <Offset > points) {
148- // points list contains pairs of Offset points, so for loop step is 2
149- for (int i = 0 ; i < points.length - 1 ; i += 2 ) {
150- canvas.drawLine (points[i], points[i + 1 ], paint);
151- }
152- }
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