classes/class_placeholdertexture2d #22
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If you came here looking for an empty texture to use for shader based rendering, then you are better off using a different texture type entirely:
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classes/class_placeholdertexture2d
Inherits: Texture2D< Texture< Resource< RefCounted< Object Placeholder class for a 2-dimensional texture. Description: This class is used when loading a project that uses a Texture2D subclass in 2 ...
https://docs.godotengine.org/en/latest/classes/class_placeholdertexture2d.html
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