classes/class_mobilevrinterface #368
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extends XRNode3D This is to remove the offsetvar eye_height : float = -1.85 func _ready(): Reference to the XROrigin3D node (assuming it's a child)@onready var xr_origin : XROrigin3D = $XROrigin3D func set_eye_height(value : float): func get_eye_height() -> float: I'm just a beginner so you can fix any problems with my code |
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classes/class_mobilevrinterface
Inherits: XRInterface< RefCounted< Object Generic mobile VR implementation. Description: This is a generic mobile VR implementation where you need to provide details about the phone and HMD used. I...
https://docs.godotengine.org/en/stable/classes/class_mobilevrinterface.html
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