tutorials/best_practices/scene_organization #403
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| More information on dependency injection in C# | 
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| In the top portion on dependency injection, are the # Parent and # Child sections representing code in the parent and child scripts? This is what I assume from the first example after having gone through the 2d and 3d tutorials, but following that examples 2-5 don't seem to make much sense. | 
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tutorials/best_practices/scene_organization
This article covers topics related to the effective organization of scene content. Which nodes should you use? Where should you place them? How should they interact? How to build relationships effe...
https://docs.godotengine.org/en/stable/tutorials/best_practices/scene_organization.html
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