classes/class_inputeventscreentouch #509
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In order to get this input event instead of InputEventMouseMotion while testing directly in the editor you need to enable the field |
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When the IPad (and I assume anything else by Apple) runs the web export, the the touch indexes are reported with a "random" int instead of 1 - 10 like other platforms (android, namely). Just putting it out there in case anyone else is struggling with this |
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classes/class_inputeventscreentouch
Inherits: InputEventFromWindow< InputEvent< Resource< RefCounted< Object Represents a screen touch event. Description: Stores information about multi-touch press/release input events. Supports touc...
https://docs.godotengine.org/en/4.4/classes/class_inputeventscreentouch.html
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