You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
When adding custom full screen effects to your XR application, one approach is using a full screen quad and applying effects to that quad's shader. Add a MeshInstance3D node to your scene as a chil...
reacted with thumbs up emoji reacted with thumbs down emoji reacted with laugh emoji reacted with hooray emoji reacted with confused emoji reacted with heart emoji reacted with rocket emoji reacted with eyes emoji
Uh oh!
There was an error while loading. Please reload this page.
-
tutorials/xr/xr_full_screen_effects
When adding custom full screen effects to your XR application, one approach is using a full screen quad and applying effects to that quad's shader. Add a MeshInstance3D node to your scene as a chil...
https://docs.godotengine.org/en/stable/tutorials/xr/xr_full_screen_effects.html
Beta Was this translation helpful? Give feedback.
All reactions