diff --git a/getting_started/first_3d_game/07.killing_player.rst b/getting_started/first_3d_game/07.killing_player.rst index 74b22d246b1..92a0a65b88e 100644 --- a/getting_started/first_3d_game/07.killing_player.rst +++ b/getting_started/first_3d_game/07.killing_player.rst @@ -138,7 +138,7 @@ Also note that the enemy colliding with the player and dying depends on the size ``Player`` and the ``Mob``\ 's collision shapes. You may need to move them and resize them to achieve a tight game feel. -You can pat yourself in the back: you prototyped a complete 3D game, +You can pat yourself on the back: you prototyped a complete 3D game, even if it's still a bit rough. From there, we'll add a score, the option to retry the game, and you'll diff --git a/getting_started/first_3d_game/img/08.score_and_replay/18_register_autoload.webp b/getting_started/first_3d_game/img/08.score_and_replay/18_register_autoload.webp index 6d5fa1b784c..4687d36e884 100644 Binary files a/getting_started/first_3d_game/img/08.score_and_replay/18_register_autoload.webp and b/getting_started/first_3d_game/img/08.score_and_replay/18_register_autoload.webp differ diff --git a/tutorials/scripting/img/autoload_example.webp b/tutorials/scripting/img/autoload_example.webp index 0ab122861e0..47ab9829b58 100644 Binary files a/tutorials/scripting/img/autoload_example.webp and b/tutorials/scripting/img/autoload_example.webp differ diff --git a/tutorials/scripting/img/autoload_tab.webp b/tutorials/scripting/img/autoload_tab.webp index 2419ea54f03..69bae3f19b9 100644 Binary files a/tutorials/scripting/img/autoload_tab.webp and b/tutorials/scripting/img/autoload_tab.webp differ diff --git a/tutorials/scripting/img/autoload_tutorial1.webp b/tutorials/scripting/img/autoload_tutorial1.webp index dcccaacc3b8..4b51c680673 100644 Binary files a/tutorials/scripting/img/autoload_tutorial1.webp and b/tutorials/scripting/img/autoload_tutorial1.webp differ