|
1 | 1 | 'use strict'; |
2 | 2 | const common = require('../common.js'); |
3 | | -const { spawn } = require('child_process'); |
| 3 | +const { spawnSync } = require('child_process'); |
4 | 4 | const path = require('path'); |
5 | 5 |
|
6 | 6 | let Worker; // Lazy loaded in main |
7 | 7 |
|
8 | 8 | const bench = common.createBenchmark(main, { |
9 | | - dur: [1], |
10 | 9 | script: [ |
11 | 10 | 'benchmark/fixtures/require-builtins', |
12 | | - 'benchmark/fixtures/require-cachable', |
13 | 11 | 'test/fixtures/semicolon', |
14 | 12 | ], |
15 | | - mode: ['process', 'worker'] |
16 | | -}, { |
17 | | - flags: ['--expose-internals'] |
| 13 | + mode: ['process', 'worker'], |
| 14 | + count: [30], |
18 | 15 | }); |
19 | 16 |
|
20 | | -function spawnProcess(script) { |
| 17 | +function spawnProcess(script, bench, state) { |
21 | 18 | const cmd = process.execPath || process.argv[0]; |
22 | | - const argv = ['--expose-internals', script]; |
23 | | - return spawn(cmd, argv); |
24 | | -} |
| 19 | + while (state.finished < state.count) { |
| 20 | + const child = spawnSync(cmd, [script]); |
| 21 | + if (child.status !== 0) { |
| 22 | + console.log('---- STDOUT ----'); |
| 23 | + console.log(child.stdout.toString()); |
| 24 | + console.log('---- STDERR ----'); |
| 25 | + console.log(child.stderr.toString()); |
| 26 | + throw new Error(`Child process stopped with exit code ${child.status}`); |
| 27 | + } |
| 28 | + state.finished++; |
| 29 | + if (state.finished === 0) { |
| 30 | + // Finished warmup. |
| 31 | + bench.start(); |
| 32 | + } |
25 | 33 |
|
26 | | -function spawnWorker(script) { |
27 | | - return new Worker(script, { stderr: true, stdout: true }); |
| 34 | + if (state.finished === state.count) { |
| 35 | + bench.end(state.count); |
| 36 | + } |
| 37 | + } |
28 | 38 | } |
29 | 39 |
|
30 | | -function start(state, script, bench, getNode) { |
31 | | - const node = getNode(script); |
32 | | - let stdout = ''; |
33 | | - let stderr = ''; |
34 | | - |
35 | | - node.stdout.on('data', (data) => { |
36 | | - stdout += data; |
37 | | - }); |
38 | | - |
39 | | - node.stderr.on('data', (data) => { |
40 | | - stderr += data; |
41 | | - }); |
42 | | - |
43 | | - node.on('exit', (code) => { |
| 40 | +function spawnWorker(script, bench, state) { |
| 41 | + const child = new Worker(script); |
| 42 | + child.on('exit', (code) => { |
44 | 43 | if (code !== 0) { |
45 | | - console.error('------ stdout ------'); |
46 | | - console.error(stdout); |
47 | | - console.error('------ stderr ------'); |
48 | | - console.error(stderr); |
49 | | - throw new Error(`Error during node startup, exit code ${code}`); |
| 44 | + throw new Error(`Worker stopped with exit code ${code}`); |
50 | 45 | } |
51 | | - state.throughput++; |
52 | | - |
53 | | - if (state.go) { |
54 | | - start(state, script, bench, getNode); |
| 46 | + state.finished++; |
| 47 | + if (state.finished === 0) { |
| 48 | + // Finished warmup. |
| 49 | + bench.start(); |
| 50 | + } |
| 51 | + if (state.finished < state.count) { |
| 52 | + spawnProcess(script, bench, state); |
55 | 53 | } else { |
56 | | - bench.end(state.throughput); |
| 54 | + bench.end(state.count); |
57 | 55 | } |
58 | 56 | }); |
59 | 57 | } |
60 | 58 |
|
61 | | -function main({ dur, script, mode }) { |
62 | | - const state = { |
63 | | - go: true, |
64 | | - throughput: 0 |
65 | | - }; |
66 | | - |
67 | | - setTimeout(() => { |
68 | | - state.go = false; |
69 | | - }, dur * 1000); |
70 | | - |
| 59 | +function main({ count, script, mode }) { |
71 | 60 | script = path.resolve(__dirname, '../../', `${script}.js`); |
| 61 | + const warmup = 3; |
| 62 | + const state = { count, finished: -warmup }; |
72 | 63 | if (mode === 'worker') { |
73 | 64 | Worker = require('worker_threads').Worker; |
74 | | - bench.start(); |
75 | | - start(state, script, bench, spawnWorker); |
| 65 | + spawnWorker(script, bench, state); |
76 | 66 | } else { |
77 | | - bench.start(); |
78 | | - start(state, script, bench, spawnProcess); |
| 67 | + spawnProcess(script, bench, state); |
79 | 68 | } |
80 | 69 | } |
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