@@ -26,15 +26,15 @@ use bevy_render::{
2626 RenderCommandResult , RenderPhase , SetItemPipeline , TrackedRenderPass ,
2727 } ,
2828 render_resource:: {
29- BindGroup , BindGroupDescriptor , BindGroupEntry , BindGroupLayout , BindGroupLayoutDescriptor ,
30- BindGroupLayoutEntry , BindingResource , BindingType , BlendState , BufferBindingType ,
31- ColorTargetState , ColorWrites , CompareFunction , DepthBiasState , DepthStencilState ,
32- Extent3d , FragmentState , FrontFace , MultisampleState , PipelineCache , PolygonMode ,
33- PrimitiveState , RenderPipelineDescriptor , Shader , ShaderDefVal , ShaderRef , ShaderStages ,
34- ShaderType , SpecializedMeshPipeline , SpecializedMeshPipelineError ,
29+ platform_shader_defs , BindGroup , BindGroupDescriptor , BindGroupEntry , BindGroupLayout ,
30+ BindGroupLayoutDescriptor , BindGroupLayoutEntry , BindingResource , BindingType , BlendState ,
31+ BufferBindingType , ColorTargetState , ColorWrites , CompareFunction , DepthBiasState ,
32+ DepthStencilState , Extent3d , FragmentState , FrontFace , MultisampleState , PipelineCache ,
33+ PolygonMode , PrimitiveState , RenderPipelineDescriptor , Shader , ShaderDefVal , ShaderRef ,
34+ ShaderStages , ShaderType , SpecializedMeshPipeline , SpecializedMeshPipelineError ,
3535 SpecializedMeshPipelines , StencilFaceState , StencilState , TextureDescriptor ,
3636 TextureDimension , TextureFormat , TextureSampleType , TextureUsages , TextureViewDimension ,
37- VertexState , platform_shader_defs ,
37+ VertexState ,
3838 } ,
3939 renderer:: RenderDevice ,
4040 texture:: { FallbackImagesDepth , FallbackImagesMsaa , TextureCache } ,
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