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This builds on @ellenhp suggested solution but with more of the code from Godot in place.

We have a problem with casting as described in godotengine#610, this solution works around that for our reference copy constructor and = operator and I've added remarks on Variant that this is still a problem there.

@BastiaanOlij BastiaanOlij added the bug Something isn't working label Sep 14, 2021
@BastiaanOlij BastiaanOlij requested a review from vnen September 14, 2021 04:46
@BastiaanOlij BastiaanOlij self-assigned this Sep 14, 2021
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I'll rebase and update this PR once #27 is merged as that fixes the casting logic.

@BastiaanOlij BastiaanOlij marked this pull request as draft September 21, 2021 14:44
@BastiaanOlij BastiaanOlij marked this pull request as ready for review September 26, 2021 04:42
@BastiaanOlij BastiaanOlij merged commit 8fefe1a into vnen:gdnative-extensions Sep 27, 2021
@BastiaanOlij BastiaanOlij deleted the ref_copy_constructor branch September 27, 2021 09:23
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