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peilinok and others added 19 commits May 21, 2025 14:45
https://developer.android.com/reference/android/graphics/SurfaceTexture#setDefaultBufferSize(int,%20int)
> For OpenGL ES, the EGLSurface should be destroyed (via
eglDestroySurface), made not-current (via eglMakeCurrent), and then
recreated (via eglCreateWindowSurface) to ensure that the new default
size has taken effect.

https://blog.csdn.net/wzw88486969/article/details/138485679
### DESCRIPTION

- Added SPM support for iOS & MacOS.
- Closes #2274
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3 participants