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10 changes: 10 additions & 0 deletions README.md
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# lab06-debugging
# Result
* group members: Licheng Cao, Mengxuan Huang
* [ShaderToyLink](https://www.shadertoy.com/view/Dd3czj)
* Bugs:
* compile error uv2, which is shown by the compiler.
* use uv(0,1) but not uv2(-1,1), the sphere is in the LL instead of the center of the screen.
* resolution error, the sphere is in round shape.
* wrong reflection direction, the sphere doesn't reflect floor
* too low iteration time, there is void around the boundary of the sphere.

# Setup

Expand All @@ -17,3 +26,4 @@ Extra credit if you can find all FIVE bugs.
- In the README, create a link to your shader toy solution with the bugs corrected
- In the README, describe each bug you found and include a sentence about HOW you found it.
- Make sure all three of your shadertoys are set to UNLISTED or PUBLIC (so we can see them!)