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CS-470---Final-Project

Designed a 2D-Dungeon-Crawler as a Final Project for CS 470 - Game Development. Worked with a team of six programmers wth 4 weeks to complete a game.

We built off a basic Unity Tutorial and added new features like:

  • Procedural Generation
  • Optimized A.I.
  • Multiple Levels
  • Boss Levels
  • Inventory
  • New Sprites and Backgrounds
  • Music
  • Main Menu
  • Basic RNG Loot System
  • New Enemy Types

Credits go to Unity and Matthew-Schell for the wonderful Unity Tutorial. https://unity3d.com/learn/tutorials/s/2d-roguelike-tutorial

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