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Getting started with Unity
T Clowater edited this page Jun 15, 2021
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This guide is for those who've never used Unity and want to get started with this package with a better understanding of the basics.
- Install Unity Hub from Unity https://unity3d.com/get-unity/download
- Once the Unity Hub is installed, open it
- In Unity Hub, select Installs
- In Installs, select Add
- Select a version required; this project is built with Unity 2020.3.61f
- Select Next, and choose which modules to be along side with it.
- If you do not have a Visual Studio Code editor, select that option (optional).
- It is recommended to select WebGL Build Support, as well as Documentation
- Select Done
- This will show the install in progress, and it may take a while
- Download this project, and place it in a directory of your choosing
- Open Unity Hub
- In Projects, select Add (In reality there will be no project listed)
- Go to the directory that contains this project
- In this project, select the folder '3d-cluster-unity'
This is to install an Interactive Developer Environment (IDE) that can be used for C# programming
It can be installed via the Visual Studio website.
The Unity documentation, docs.unity3d.com, should be the main reference to ensure that the proper version documentation matches with what is being used.