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@camdagr8 camdagr8 commented Feb 16, 2017

Often is the case where I need to alter the assemble process and/or contents. I'm able to do this by adding in hooks to the assembler at certain points (similar to how helpers are added):

  1. parseLayouts()
  2. parseLayoutIncludes()
  3. parseData()
  4. parseMaterials()
  5. parseViews()
  6. parseDocs()
  7. After assemble is completed (using the assembly object values).

I've documented the hooks and commented inline where they are executed.

@camdagr8
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@LukeAskew have you had a chance to take a look at this?

@LukeAskew
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This totally makes sense.

Sorry I've not been able to devote attention to this project for a while, but I just sat down to start work on a v2. It will likely involve a rewrite of the engine, but I think this is a concept I should include. I will for sure give you credit if this makes it in.

I don't know that it makes sense to fold this in right now, but I'll leave this open in case that changes.

Thanks!

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camdagr8 commented Apr 6, 2017

Cool, yeah, we ended up rolling something new based off of this.

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2 participants