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It can't pass and fixing it in the heavily WIP extensions implementation
would be a hassle, it's better to readd tests once things are working.

It can't pass and fixing it in the heavily WIP extensions implementation
would be a hassle, it's better to readd tests once things are working.
@akien-mga akien-mga added enhancement This is an enhancement on the current functionality topic:buildsystem Related to the buildsystem or CI setup topic:gdextension This relates to the new Godot 4 extension implementation labels Sep 27, 2021
@akien-mga akien-mga added this to the 4.0 milestone Sep 27, 2021
@akien-mga akien-mga merged commit ee70866 into godotengine:master Sep 27, 2021
@akien-mga akien-mga deleted the ci-disable-tests-4.0 branch September 27, 2021 12:43
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enhancement This is an enhancement on the current functionality topic:buildsystem Related to the buildsystem or CI setup topic:gdextension This relates to the new Godot 4 extension implementation

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