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Don't hard code every built-in function #36

@nathanfranke

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@nathanfranke

Source file with the built-ins: https://github.com/godotengine/godot-visual-script/blob/main/visual_script_builtin_funcs.cpp

You can see with this PR #34 how easily this source file gets out of sync with master (~4 incompatibilities within a few weeks). Once VisualScript is rewritten with GDExtension #26, I am assuming some magic could be done to generate these bindings.

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