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@SaracenOne SaracenOne commented Nov 12, 2023

Implements the missing abstract functions to allow the module to be compiled for Godot 4.2.

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fire commented Nov 12, 2023

Probably need to add to our documentation to rename the module to “visual_script” from “godot_visual_script”. Or rename our fork.

@SaracenOne
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I'll put it back to the old name for now.

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2 participants