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Future Features
sperling edited this page Feb 21, 2015
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- Splash damage on base tower projectile
- Pierce-through projectiles for magic towers
- Arched projectile path for non-magical projectiles
- Particle emitting magical projectiles
- Possibility to select projectile type
- Build the map editor :)
- More sprites for solid blocks (rocks, trees, walls, whatever)
- Upgrade economy system
- Upgrade stats system
- Setup/load scenarios/maps with a defined goal
- Rewards (money) for eliminating enemies
- Define the type of maps we want to be building. Fixed lanes? Mazing? Adding non-dmg "towers" for mazing?