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CUDA Rasterizer

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University of Pennsylvania, CIS 565: GPU Programming and Architecture, Project 4

Features:

  • Basic features
    • Basic Lambert shading:
    • Line rasterization mode
    • Point rasterization mode
    • UV texture mapping with perspective correct texture coordinates
Far Mid Near
60Fps 60Fps 60Fps

Line rasterization mode

  • 60FPS

Point rasterization mode

  • 60FPS

UV texture mapping with perspective correct texture coordinates

  • 10FPS

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  • C 43.8%
  • C++ 24.7%
  • CMake 23.9%
  • Cuda 5.6%
  • GLSL 1.9%
  • Makefile 0.1%