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University of Pennsylvania, CIS 565: GPU Programming and Architecture, Project 4
- Xinyu Lin Linkedin
- Tested on: Windows 10, Intel(R) Core(TM) i7-6700HQ [email protected], 16GB, GTX960M(Private Computer)
- Basic features
- Basic Lambert shading:
- Line rasterization mode
- Point rasterization mode
- UV texture mapping with perspective correct texture coordinates
Far | Mid | Near |
---|---|---|
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60Fps | 60Fps | 60Fps |
- 60FPS
- 60FPS
- 10FPS