Welcome to the OdysseyXL family! This repository showcases the cutting-edge advancements in the OdysseyXL series, a collection of finetuned Stable Diffusion XL models designed to push the boundaries of creativity and realism in generative AI. Whether you're an artist, researcher, or developer, OdysseyXL has something for you.
The most advanced SOTA generative model in the OdysseyXL Family, OdysseyXL V2.5 is perfect for:
- Ultra realism
- Full potential of OdysseyXL
- Cinematic and photographic images
Optimized for ultra-realism and vibrant creativity, OdysseyXL V2 is perfect for:
- High-detail art generation
- Photorealistic renders
- Excellent prompt adherence
A balanced model combining realism with stylistic flexibility. Ideal for:
- Concept art
- Digital painting
- Experimenting with styles
The original model that started it all. Great for:
- General-purpose image generation
- Prototyping creative ideas
To get started with any OdysseyXL model, install the diffusers
library and load the model using the following example:
pip install diffusers
Now we can the generation script. For this example we will use OdysseyXL-3.0
git clone https://github.com/Open-Neo/OdysseyXL.git
cd OdysseyXL
python3 download-and-infrence.py
- Ultra-Realism: OdysseyXL 3.0 excels in generating images that blur the lines between reality and imagination.
- Fine Detail: Tailored for intricate and high-resolution artwork.
- Creative Flexibility: Adaptable to a wide range of artistic and technical applications.
Model | Size | API Access | Hardware |
---|---|---|---|
OdysseyXL V2.5 | Large | HuggingFace, DiffuseCraftMod, | 1xA100 |
OdysseyXL V2 | Large | Civitai, HuggingFace, DiffuseCraft, | 1xA100 |
OdysseyXL V1 | Medium | Civitai, HuggingFace | 1xL40S |
OdysseyXL Zero | Small | Civitai, HuggingFace | 1xP100 |
All models in the OdysseyXL family are shared under the OdysseyXL Community Community license. Please ensure you adhere to the terms and conditions outlined in the license.
Join the OdysseyXL community to share your creations, report issues, and stay updated: