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MechValidationType

Denadan edited this page Jul 11, 2018 · 1 revision
public enum MechValidationType
	{
		// critical error for loading mech descriptor, should not be used in validation
		ValidManifest,
		// mech current under maintance. should not be used in validation
		InMaintenance,
		// critical error
		Overweight,
		// warning
		Underweight,
		// error, but allow to save
		WeaponsMissing,
		// warning
		AmmoMissing,
		// warning
		AmmoUnneeded,
		// wrong tonnage class jj equiped - error
		InvalidJumpjets,
		// error - wrong items equiped, use this for most critical errors
		InvalidInventorySlots,
		// error - wrong weapon configuration
		InvalidHardpoints,
		// waring - mech need to be repaired, but can be used 
		StructureDamaged,
		// error - part destroyed and need to be replaced. 
		StructureDestroyed
	}
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