PhyCode is an innovative LeetCode-style platform that fuses Physics concepts with Data Structures and Algorithms (DSA) problem-solving. Whether you're a student, developer, or physics enthusiast, PhyCode helps you:
- Build Logic: Sharpen your problem-solving skills by applying physics principles to coding challenges.
- Code Forces: Tackle problems inspired by real-world physics simulations, forces, and dynamics.
- Simulate Reality: Use code to model physical phenomena, from projectile motion to quantum mechanics.
Perfect for preparing for coding interviews, learning physics through code, or just having fun with interdisciplinary challenges!
- Physics-Infused Problems: Solve DSA problems with a twist – incorporate gravity, momentum, waves, and more!
- Interactive Simulations: Visualize your solutions with built-in physics engines (coming soon).
- Difficulty Levels: From beginner (Newton's Laws) to advanced (Relativity and Quantum Computing).
- Community Contributions: Submit your own physics-DSA problems and solutions.
- Leaderboard & Progress Tracking: Compete with others and track your coding journey.
- Multi-Language Support: Code in Python, JavaScript, C++, and more.
Get started in minutes!
- Clone the repository:
git clone https://github.com/Bushraabir/PhyCode.git
- Navigate to the project directory:
cd PhyCode
- Install dependencies (assuming Node.js or Python backend – customize based on your stack):
npm install # For JavaScript-based setup # OR pip install -r requirements.txt # For Python-based setup
- Run the application:
npm start # or python app.py
- Sign Up/Login: Create an account to save your progress.
- Browse Problems: Filter by physics topic (e.g., Mechanics, Electromagnetism) or DSA category (e.g., Graphs, Dynamic Programming).
- Solve & Submit: Write your code in the integrated editor and test against physics-based test cases.
- Simulate: See your code come to life with visual simulations.
Example Problem: Projectile Motion Path – Use arrays and loops to simulate a ball's trajectory under gravity.
# Sample Solution
def projectile_motion(v0, theta, g=9.8):
import math
trajectory = []
t = 0
while True:
x = v0 * math.cos(theta) * t
y = v0 * math.sin(theta) * t - 0.5 * g * t**2
if y < 0:
break
trajectory.append((x, y))
t += 0.1
return trajectory
- Frontend: Next.js / TailwindCSS / PostCSS
- Backend: Firebase
- Database: Firebase
We love contributions! Help us grow PhyCode:
- Fork the repo.
- Create a new branch:
git checkout -b feature/your-feature
. - Commit your changes:
git commit -m 'Add some feature'
. - Push to the branch:
git push origin feature/your-feature
. - Open a Pull Request.
Check out CONTRIBUTING.md for guidelines. Add new problems, fix bugs, or improve docs!
This project is licensed under the MIT License - see the LICENSE file for details.
- Star ⭐ the repo if you like it!
- Follow me on GitHub: @Bushraabir
- Tweet about it: #PhyCode #PhysicsCoding #DSA
- Join the discussion in Issues
Let's bridge the gap between Physics and Programming! 🌌💻
Built with ❤️ by Bushra Khandoker. Inspired by the laws of the universe.