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Projects that use RGFW
Projects that use RGFW in some way
Feel free to do a PR or file an issue if you want something added to the list
RSGL is A modular simple-to-use cross-platform graphics library for easily creating graphics apps and games. It combines the freedom of lower-level graphics libraries with modern C techniques, offering both simplicity and convenience.
It uses RGFW as a backend.
Claymore is a C Game Engine designed by Nycticebus that uses RGFW as a backend.
Floyd is a sleek desktop music player for MacOS, Ubuntu and Windows that plays MP3, FLAC, and WAV files, made with RGFW. (closed source & commercial)
discrete-mirage is a C Library for software rendering voxel models. The library includes a demo that uses RGFW.
Silk is a single-header 2D graphics library that renders via software rendering. The repo includes examples using multiple libraries, including RGFW.
GoldFish game engine made with an RGFW backend. nishbox WIP multiplayer sandbox game that uses gold
RSoft is a software rendering library oriented around math, it uses RGFW for its examples.
PureDOOM-RGFW is an example of the PureDOOM source port, using RGFW and miniaudio.
RGL is a simple ultra-lightweight OpenGL version abstraction layer HEAVILY based on RLGL that uses the OpenGL pipeline style.
It uses RGFW for it's examples
RFont is a simple-to-use, single-header modular font rendering library written in C.
It uses RGFW for it's examples
Quake (RGFW) A Quake port that uses RGFW.