A collection of free, semi-useful, open-source tools for Cosmoteer modders, built by Adam Rojas.
If you find these tools helpful, consider supporting development by scanning the QR code or clicking the button below or at the bottom of the page!
A small utility to help Cosmoteer modders generate and manage their decal upgrade lists using the “Upgrades” block format. Easily map old decal names and sizes to new upgrade decals, with options for rotation, flip, and invert. Makes decal maintenance easier—just make sure your upgrade decal is as large as the originals!
Easily create and format image datasets for AI training in your own custom style. Great for prepping data for image generation tools.
A graphical tool for fast, visual .rules part editing in Cosmoteer. Place doors, set blocked cells, overlay sprites, and configure ports—all without hand-editing code. Click, export, and paste to streamline part creation and avoid mistakes.
Automate extraction and generation of string entries (NameKey, IconNameKey, DescriptionKey, etc.) from .rules files. Perfect for creating and updating localized string files across multiple languages (translations not included).
A desktop app to help you keep translation strings in sync across language files. Use a single base template to regenerate or update additional language .rules files, auto-filling missing entries and preserving existing translations.
A bulk symbolic link (symlink) creator with a simple GUI. Select source files or folders and a destination, and quickly create symlinks—optionally including subfolders. Useful for organizing mods and assets across multiple locations.
A GUI tool for generating techs.rules
entries. Parse your mod files, extract relevant info, and auto-generate ready-to-use code snippets for your Cosmoteer techs.
A Discord AI bot prototype designed to answer coding and modding questions for Cosmoteer.
Work in progress!
Want to see more tools? Have a suggestion or bug? Open an issue or pull request on GitHub.
Thanks for your support!