Welcome to the Flutter Bootcamp - FA25! This repository is designed to help you master Flutter from the ground up. Whether you’re a beginner or an experienced developer looking to deepen your Flutter knowledge, this Bootcamp will guide you through building high-performance, scalable mobile applications.
This Bootcamp covers Flutter’s essential and advanced concepts, UI/UX best practices, state management techniques, backend integration, and performance optimization. By the end of this course, you’ll be equipped with the skills to develop professional Flutter applications for Android and iOS.
- Bloom’s Taxonomy Framework (Higher Order)
- Progressive Curriculum Development (John Dewey)
- Outcome-Based Education (OBE)
- Project-based Learning (PBL)
- Experiential Learning (Kolb Cycle)
- Demonstration Method
- Blended Learning
- Technology-based Learning (eLearning)
All course-related files are organized in a shared Google Drive folder.
📂 Course Folder: Access Here
📂 Dart Programming Fundamentals: Access Here
- Setting up Flutter and Dart SDK
- Installing Android Studio
- Installing essential Android Studio SDK components
- Setting up an Emulator (Virtual Device)
- Enabling Developer Options for real device testing
- Verifying the setup using the
flutter doctor
command - Understanding Flutter Architecture
- Exploring Widgets and the Widget Tree
- Introduction to Scaffold widget
- Using SafeArea
- Exploring Container widget (height, width, margin, padding, color)
- Implementing Row widget for horizontal layout
- Adding spacing with SizedBox
- Adding and styling Text widgets
- Using Icons in Flutter
- Implementing AppBar
- Understanding and modifying pubspec.yaml
- Adding custom fonts in a Flutter app
- Using TextField for user input
- Applying InputDecoration (hints, labels, borders, icons)
- Exploring different types of Buttons (ElevatedButton, TextButton, OutlinedButton)
- Handling basic user interactions with onPressed callbacks
- Handling button events with onPressed
- Adding and displaying images in a Flutter app (dice faces: 1.png – 6.png)
- Using Expanded and Row for layout
- Implementing random number generation with
dart:math
- Creating a very basic Dice Game with two dice that change on button press
- Introduction to Navigator.push() and Navigator.pop()
- Building multiple screens in a Flutter app
- Passing data between screens
- Example project: Simple Multi-Screen App (e.g., Home → Details → Back)
Contributions to this repository are highly encouraged!
- Submit issues & suggestions
- Fork & improve the course content
- Add new features & code samples
- Join discussions & help fellow learners
Stay tuned for regular updates, new projects, and learning challenges. Follow the repository and start your Flutter journey today!
📧 For any queries, feel free to contact us at [email protected].