🎮 Game & Software Developer | C++ Enthusiast | 3D Applications & Rendering
I am currently pursuing a Master’s in Computer Science at Polytechnique Montréal, specializing in C++ development with a passion for game engines, 3D rendering, and real time interactive applications.
- Languages: C++, C, C#, Python, Java, JavaScript
- Game Engines: Unity, Unreal Engine
- Graphics APIs: OpenGL, Ray Tracing
- VR/AR/XR Development
- Frameworks: Qt (C++/QML), SDL
- Shaders: GLSL
- IDEs: VS Code, Visual Studio, CLion, Rider, IntelliJ
- 🏅 McGameJam 2024 (1st Place) – Hosted by Behaviour Interactive, Ubisoft, and Amazon Games
- 🎮 Ubisoft Creative Game Jam – NAD
- 🚀 Ludumdare 55 - Behaviour Ineractive
- 🎲 Scientific Game Jam – Indie Asylum (Best Game on Disinformation)
- 💻 Ray Tracing Rendering Contest (2nd place) - ETS
- 🏆 Ubisoft Game Lab Competition 2025 – Developing a full video game prototype in 2 months