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Attack and damage technos under ground #1859
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According to our test, only This is a hardcoded thing so it's fine to keep it as it is, but it should be noted in the doc. |
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LGTM
Attack technos underground
In
rulesmd.ini
:Damage technos underground
[SOMEWARHEAD] -> PlayAnimUnderground=false
to prevent the warhead animation from playing when the projectile detonates underground.[SOMEWARHEAD] -> PlayAnimAboveSurface=true
to make the warhead animation play on the ground directly above when the projectile detonates underground.In
rulesmd.ini
: