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@adenchen123 adenchen123 commented Apr 23, 2025

PR Type

Enhancement


Description

  • Refactored Triggered method to return conversation IDs.

  • Updated interface and implementation to support new return type.

  • Collected and returned new conversation IDs after triggering agents.


Changes walkthrough 📝

Relevant files
Enhancement
IRuleEngine.cs
Update IRuleEngine interface for new return type                 

src/Infrastructure/BotSharp.Core.Rules/Engines/IRuleEngine.cs

  • Changed Triggered method signature to return IEnumerable.
  • Updated interface to reflect new return type.
  • +1/-1     
    RuleEngine.cs
    Refactor RuleEngine to return conversation IDs                     

    src/Infrastructure/BotSharp.Core.Rules/Engines/RuleEngine.cs

  • Modified Triggered method to collect conversation IDs.
  • Added a list to store new conversation IDs.
  • Returned the list of conversation IDs at method end.
  • +5/-2     

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    PR Reviewer Guide 🔍

    Here are some key observations to aid the review process:

    ⏱️ Estimated effort to review: 2 🔵🔵⚪⚪⚪
    🧪 No relevant tests
    🔒 No security concerns identified
    ⚡ Recommended focus areas for review

    Commented Code

    There's a large block of commented code that should be either removed or properly documented explaining why it's kept but commented out.

    /*foreach (var rule in agent.Rules)
    {
        var userSay = $"===Input data with Before and After values===\r\n{data}\r\n\r\n===Trigger Criteria===\r\n{rule.Criteria}\r\n\r\nJust output 1 or 0 without explanation: ";
    
        var result = await instructService.Execute(BuiltInAgentId.RulesInterpreter, new RoleDialogModel(AgentRole.User, userSay), "criteria_check", "#TEMPLATE#");
    
        // Check if meet the criteria
        if (result.Text == "1")
        {
            // Hit rule
            _logger.LogInformation($"Hit rule {rule.TriggerName} {rule.EntityType} {rule.EventName}, {data}");
    
            await convService.SendMessage(agent.Id, 
                new RoleDialogModel(AgentRole.User, $"The conversation was triggered by {rule.Criteria}"), 
                null, 
                msg => Task.CompletedTask);
        }
    }*/
    Error Handling

    The method doesn't include any error handling for potential failures when creating conversations or sending messages, which could lead to incomplete results.

    var instructService = _services.GetRequiredService<IInstructService>();
    var newConversationIds = new List<string>();
    
    foreach (var agent in preFilteredAgents)
    {
        var convService = _services.GetRequiredService<IConversationService>();
        var conv = await convService.NewConversation(new Conversation
        {
            Channel = trigger.Channel,
            Title = data,
            AgentId = agent.Id
        });
    
        var message = new RoleDialogModel(AgentRole.User, data);
    
        var allStates = new List<MessageState>
        {
            new("channel", trigger.Channel)
        };
    
        if (states != null)
        {
            allStates.AddRange(states);
        }
    
        convService.SetConversationId(conv.Id, allStates);
    
        await convService.SendMessage(agent.Id,
            message,
            null,
            msg => Task.CompletedTask);
    
        convService.SaveStates();
        newConversationIds.Add(conv.Id);

    @GGHansome
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    Auto Review Result:

    Code Review Summary

    Summary of Changes: The code changes involve modifying the Triggered method in the IRuleEngine interface and its implementation to now return an IEnumerable<string> instead of Task. This modification appears to be done to collect and return a list of conversation IDs that are generated when rules are triggered.

    Identified Issues

    Issue 1: Return Type Consistency

    • Description: The return type of the Triggered method in the IRuleEngine interface has changed from Task to Task<IEnumerable<string>>, affecting both the interface and its implementation.
    • Suggestion: This is an improvement that enhances the method's utility by returning information about processed conversation IDs. However, ensure that all implementations and calls to this method are updated consistently to handle the new return type.
    • Example:
      // Before
      Task Triggered(IRuleTrigger trigger, string data, List<MessageState>? states = null);
      // After
      Task<IEnumerable<string>> Triggered(IRuleTrigger trigger, string data, List<MessageState>? states = null);

    Issue 2: Potential Impact on Existing Code

    • Description: Changing a method's return type in the public interface impacts all implementations and potentially many usages, which can lead to compatibility issues if not all dependent code is updated accordingly.
    • Suggestion: Perform thorough testing and review of all parts of the codebase where this method is utilized to ensure they accommodate the change in return type.
    • Example:
      var result = await ruleEngine.Triggered(trigger, data); // Ensure result is now processed as IEnumerable<string>

    Overall Evaluation

    The changes made improve the method's functionality by returning more useful information, namely the conversation IDs generated after rule triggering. However, careful consideration should be given to ensuring all usages of the Triggered method are updated to handle the new return type effectively, and that comprehensive testing is performed to prevent any disruptions in the application’s functionality.

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    PR Code Suggestions ✨

    Explore these optional code suggestions:

    CategorySuggestion                                                                                                                                    Impact
    General
    Optimize service resolution

    Move the IConversationService initialization outside the loop to avoid
    repeatedly resolving the same service for each agent.

    src/Infrastructure/BotSharp.Core.Rules/Engines/RuleEngine.cs [39-43]

     var newConversationIds = new List<string>();
    +var convService = _services.GetRequiredService<IConversationService>();
     
     foreach (var agent in preFilteredAgents)
     {
    -    var convService = _services.GetRequiredService<IConversationService>();
    • Apply this suggestion
    Suggestion importance[1-10]: 7

    __

    Why: Moving the IConversationService initialization outside the loop is a valid performance optimization that prevents redundant service resolution for each agent. This reduces unnecessary overhead when processing multiple agents.

    Medium
    • More

    @JackJiang1234
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    reviewed

    1 similar comment
    @yileicn
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    yileicn commented Apr 23, 2025

    reviewed

    @yileicn yileicn merged commit c1d0eb1 into SciSharp:master Apr 23, 2025
    4 checks passed
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    4 participants