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realtime-hub-refactor #999
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Auto Review Result: Code Review SummarySummary of Changes: The codebase involves updates to classes responsible for setting configurations and interfacing with real-time data streams, focusing on enhancing the functionality of audio data handling. This includes changes to default settings initialization, introducing new classes and methods for streaming services, and modifications for better interaction with external APIs. The changes seem to be aimed at improving real-time audio processing and configuration management within the BotSharp application. Issues IdentifiedIssue 1: Code Clarity and Consistency
// Before
public async Task AppenAudioBuffer(string message);
// After
public async Task AppendAudioBuffer(string audioMessage); Issue 2: Code Duplication
// Before
var buffer = new byte[1024 * 32];
// After
byte[] buffer = WebSocketHelper.InitializeBuffer(); Issue 3: Error Handling
try
{
// WebSocket operations
}
catch (Exception ex)
{
_logger.LogError(ex, "An error occurred during WebSocket operations.");
throw;
} Overall EvaluationThe code changes enhance features related to real-time communication and media handling, but there is room for improvement in the areas of code readability, reusable patterns, and error handling. The team should focus on code clarity and consistency to improve maintainability, and ensure that appropriate logging and error handling mechanisms are in place. |
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PR Type
Enhancement, Tests, Configuration changes
Description
Introduced real-time audio streaming capabilities with new interfaces and implementations.
IStreamChannel
interface andWaveStremChannel
implementation for audio streaming.RealtimeHub
to support real-time model connections and event handling.Updated settings and configurations for real-time audio processing.
AgentSettings
andConversationSetting
.RealtimeModelSettings
.Added new test project for real-time voice testing.
BotSharp.Test.RealtimeVoice
project with a test program for audio streaming.appsettings.json
.Refactored existing code for better modularity and extensibility.
Listen
method withConnectToModel
inRealtimeHub
.Changes walkthrough 📝
7 files
Updated default value for `DataDir` in `AgentSettings`
Updated default value for `DataDir` in `ConversationSetting`
Added audio format configurations in `RealtimeModelSettings`
Registered `IStreamChannel` implementation in DI
Added default values for Google AI settings
Added `BotSharp.Test.RealtimeVoice` project to solution
Added configuration for real-time voice testing
14 files
Added new method for appending audio buffer
Introduced `StreamChannelStatus` enum
Replaced `Listen` method with `ConnectToModel`
Added `IStreamChannel` interface for audio streaming
Added `ModelResponseEvent` class for event handling
Added `ModelResponseMediaEvent` class for media events
Refactored `RealtimeHubConnection` properties and methods
Added `StreamReceiveResult` class for stream handling
Refactored `RealtimeHub` to support real-time model connections
Implemented `WaveStremChannel` for audio streaming
Added service builder for host creation
Added support for appending audio buffer in Google AI provider
Added support for appending audio buffer in OpenAI provider
Refactored Twilio middleware for real-time event handling
3 files
Added test program for real-time voice streaming
Added global using directives for test project
Created new test project for real-time voice
2 files
Added NAudio package for audio processing
Added project reference for logger