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I'm attempting to integrate LLamaSharp with a C#-based game that is stuck with Rosetta emulation on M1 Macs. Unfortunately, the regular builds are compiled with AVX (I believe?) which Rosetta can't emulate, causing a crash. I compiled with minimal support from the Llama.cpp repo and it works fine.
I'm not sure if this is something that needs to be addressed by the library itself, but felt worth noting here.