Note: there will eventually be a wiki page on the github that goes more in-depth for all of this
Note: If you are using the smithed client you can ignore this.
- Install fabric
- Drag and drop into mods folder
- Open minecraft client/boot server
Note: not all of these are clientside / serverside, please pay attention to which features you're using and in what context
- Items Tagged with
{smithed:{noInteract:1b}}
will not attract mobs usually tempted by them
-
Global datapacks, stored in the default
.minecraft
folder underdatapacks
-
Colored durability bars, purely cosmetic for developers to make their custom items POP, done in
{smithed:{colors:[]}}
which is an array of RGB ints -
No vanilla durability text for items tagged with the
{smithed:{durability:{}}}
tag, solution? use smithed durability :) -
Custom item groups, created within the folder of your datapacks and distrubuted to clients with the companion mod upon server join, and updated upon server reload. See this for more info on itemgroups.
-
Colored durability bars, right now its a singular solid color, however i want to add support for multicolor lerping
-
Spawners will always be placed with proper rotation
-
Installed smithed datapacks will be viewable from main menu(and hopefully on servers as well)
-
Custom Items will appear within the searchbar without being added to an itemgroup
Note: how is this different from
WIP Features?
, I haven't started working on these yet
-
Shortcuts, datapack devs can specify shortcut commands within their datapacks, converting
/function foo:bar/bam/bop
->/bop
-
TODO: yav please fill this out, so I can use it as a TODO list :)