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Bevy Auto Plugin

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This crate is designed to reduce the boilerplate required when creating Bevy plugins. Typically, you need to manually register types, initialize resources, and add events. With these macros, you can streamline the process by simply adding the usual derives and attribute macros to your items. As long as you invoke your plugin’s build function, the manual steps are handled automatically.

While there are ongoing discussions about auto-registering types by default in Bevy—potentially making part of this crate redundant—the remaining functionality should continue to provide quality-of-life improvements for bevy related development.

Examples

See tests for a more comprehensive set of examples

Usage - Global

Features required:

  • default or mode_global or all_modes
use bevy::prelude::*;
use bevy_auto_plugin::modes::global::prelude::*;

#[derive(AutoPlugin)]
#[auto_plugin(impl_plugin_trait)]
struct MyPlugin;

#[derive(Component, Reflect)]
#[reflect(Component)]
#[auto_register_type(plugin = MyPlugin)]
#[auto_name(plugin = MyPlugin)]
struct FooComponent;

#[derive(Resource, Debug, Default, Reflect)]
#[reflect(Resource)]
#[auto_register_type(plugin = MyPlugin)]
#[auto_init_resource(plugin = MyPlugin)]
struct FooDefaultResource(usize);

#[derive(Resource, Debug, Default, Reflect)]
#[reflect(Resource)]
#[auto_register_type(plugin = MyPlugin)]
#[auto_init_resource(plugin = MyPlugin)]
#[auto_insert_resource(plugin = MyPlugin, resource(FooResource(1)))]
struct FooResource(usize);

#[derive(Event, Debug, Default, Reflect)]
#[auto_register_type(plugin = MyPlugin)]
#[auto_add_event(plugin = MyPlugin)]
struct FooEvent(usize);

#[derive(States, Debug, Default, Copy, Clone, PartialEq, Eq, Hash, Reflect)]
#[auto_init_state(plugin = MyPlugin)]
#[auto_register_state_type(plugin = MyPlugin)]
enum FooState {
    #[default]
    Start,
    End,
}

#[auto_add_system(plugin = MyPlugin, schedule = Update)]
fn foo_system(mut foo_resource: ResMut<FooResource>) {
    foo_resource.0 += 1;
}

fn main() {
    App::new()
        .add_plugins(MyPlugin)
        // ... other plugins and setup
        .run();
}

Which automatically implements the Plugin trait for MyPlugin and registers all the types, resources, events, and systems when the plugin is added to the app.

Usage - Module

Features required:

  • mode_module or all_modes
use bevy::prelude::*;
use bevy_auto_plugin::modes::module::prelude::*;

#[auto_plugin(init_name=init)]
mod plugin_module {
    use super::*;
    
    #[auto_register_type]
    #[derive(Component, Reflect)]
    #[reflect(Component)]
    #[auto_name]
    pub struct FooComponent;

    #[auto_register_type(generics(bool))]
    #[auto_register_type(generics(u32))]
    #[derive(Component, Reflect)]
    #[reflect(Component)]
    pub struct FooComponentWithGeneric<T>(T);

    #[auto_register_type]
    #[auto_add_event]
    #[derive(Event, Reflect)]
    pub struct FooEvent;

    #[auto_register_type(generics(bool))]
    #[auto_add_event]
    #[derive(Event, Reflect)]
    pub struct FooEventWithGeneric<T>(T);

    #[auto_register_type]
    #[auto_init_resource]
    #[derive(Resource, Default, Reflect)]
    #[reflect(Resource)]
    pub struct FooResource;

    #[auto_register_type(generics(bool))]
    #[auto_init_resource]
    #[derive(Resource, Default, Reflect)]
    #[reflect(Resource)]
    pub struct FooResourceWithGeneric<T>(T);
}

fn plugin(app: &mut App) {
    plugin_module::init(app);
}

Which generates this code

mod plugin_module {
    // ...
    fn init(app: &mut App) {
        app.register_type::<FooComponent>();
        app.register_type::<FooComponentWithGeneric<bool>>();
        app.register_type::<FooComponentWithGeneric<u32>>();
        app.register_type::<FooEvent>();
        app.register_type::<FooEventWithGeneric<bool>>();
        app.register_type::<FooResource>();
        app.register_type::<FooResourceWithGeneric<bool>>();

        app.add_event::<FooEvent>();
        app.add_event::<FooEventWithGeneric<bool>>();

        app.init_resource::<FooResource>();
        app.init_resource::<FooResourceWithGeneric<bool>>();

        app.register_required_components_with::<FooComponent, Name>(|| Name::new("FooComponent"));
    }
}

Known Limitations

  • Causes issues for ide's like RustRover

Usage - Flat File

Features required:

  • mode_flat_file or all_modes,
  • Optional but recommendedflat_file_lang_server_noop
use bevy::prelude::*;
use bevy_auto_plugin::modes::flat_file::prelude::*;

#[auto_register_type]
#[derive(Component, Reflect)]
#[reflect(Component)]
#[auto_name]
struct FooComponent;

#[auto_register_type(generics(bool))]
#[auto_register_type(generics(u32))]
#[derive(Component, Reflect)]
#[reflect(Component)]
struct FooComponentWithGeneric<T>(T);

#[auto_register_type]
#[auto_add_event]
#[derive(Event, Reflect)]
struct FooEvent;

#[auto_register_type(generics(bool))]
#[auto_add_event]
#[derive(Event, Reflect)]
struct FooEventWithGeneric<T>(T);

#[auto_register_type]
#[auto_init_resource]
#[derive(Resource, Default, Reflect)]
#[reflect(Resource)]
struct FooResource;

#[auto_register_type(generics(bool))]
#[auto_init_resource]
#[derive(Resource, Default, Reflect)]
#[reflect(Resource)]
struct FooResourceWithGeneric<T>(T);

#[auto_plugin(app_param=app)]
fn plugin(app: &mut App) {}

Which generates this code in your fn accepting &mut App

#[auto_plugin(app_param=app)]
fn plugin(app: &mut App) {
    app.register_type::<FooComponent>();
    app.register_type::<FooComponentWithGeneric<bool>>();
    app.register_type::<FooComponentWithGeneric<u32>>();
    app.register_type::<FooEvent>();
    app.register_type::<FooEventWithGeneric<bool>>();
    app.register_type::<FooResource>();
    app.register_type::<FooResourceWithGeneric<bool>>();
    
    app.add_event::<FooEvent>();
    app.add_event::<FooEventWithGeneric<bool>>();
    
    app.init_resource::<FooResource>();
    app.init_resource::<FooResourceWithGeneric<bool>>();

    app.register_required_components_with::<FooComponent, Name>(|| Name::new("FooComponent"));
    // ...
}

Known Limitations

  • Won't provide outputs in IDE's due to Language Server Stubbed
    • use lang_server_noop feature (enabled by default) to allow flat_file macros to no-ops when they fail to resolve Span::local_file
    • attempts to naively detect when running under rustc context to otherwise bubble up the errors to the compiler
  • All items need to be in the same module. This won't work:
use bevy::prelude::*;
use bevy_auto_plugin::modes::flat_file::prelude::*;

mod foo {
    use super::*;
    #[auto_register_type]
    #[derive(Component, Reflect)]
    #[reflect(Component)]
    struct FooComponent;
}

#[auto_plugin(app_param=app)]
fn plugin(app: &mut App) {
    // ...
}

License

All code in this repository is dual-licensed under either:

at your option. This means you can select the license you prefer.

Your Contributions

Unless you explicitly state otherwise, any contribution intentionally submitted for inclusion in the work by you, as defined in the Apache-2.0 license, shall be dual-licensed as above, without any additional terms or conditions.

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