RA Space exploration training system:
AI-Powered VR/AR Training and Simulation System for Space Tourists
The proposed solution leverages state-of-the-art virtual and augmented reality technologies combined with AI to create a fully immersive training environment. This system simulates every phase of the space tourism experience, offering a cutting-edge approach to preparing space tourists for the realities of space travel. The key components include an immersive VR environment, augmented reality overlays, and AI-powered personalization.
- Game engines such as Unity or Unreal Engine for developing VR/AR client applications.
- Advanced physics engines for realistic spaceflight simulation.
- AR glasses or head-up displays for real-time information overlay.
- AI algorithms for adaptive training modules and simulated emergency scenarios.
- Cloud services for real-time data processing and scalable storage.
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Clone the Repository:
git clone https://github.com/aimtyaem/RA-Space-exploration.git cd RA-Space-exploration
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Install Dependencies:
- Follow the specific setup instructions provided in the
README
orINSTALL
files within the repository to install necessary dependencies for the VR/AR client application. - Ensure that the required game engines (Unity or Unreal Engine) and physics engines are installed and configured.
- Follow the specific setup instructions provided in the
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Run the Application:
This project is licensed under the MIT License. See the LICENSE file for more information.
For any questions or inquiries, please contact the project maintainer at aimtyaem.