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@anirul anirul commented Aug 19, 2025

Summary

  • Compute face normal from triangle geometry and camera-scaled bias for shadow rays
  • Offset shadow-ray origins along geometric normal instead of shading normal

Testing

  • cmake -S . -B build (fails: Could not find GLEWConfig.cmake)

https://chatgpt.com/codex/tasks/task_e_68a4135806248329afad591b7ae38330

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2 participants