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@tqchen tqchen commented Mar 10, 2024

This PR enables asyncify support for web runtime.

Asyncify is a feature to allow C++ to call async function in javascript. The emcc compiler will unwind and store the stack, returning control to JS runtime. The JS runtime needs to be able to await the promise and then call rewind to get to the original suspended point.

This feature can be potentially useful when we would like to call WebGPU sync in C++ runtime. As on web platform everything have to be non-blocking. Previously we simply forbid c++ runtime to call sync and have to return to javascript side and let javascript side to call async.

Because asyncify can increase the wams size by 2x, we don't enable it by default in emcc.py and still would need to pass in options.

We will confirm potential benefit tradeoffs before turning it on by default. Another catch is that as of now asyncify is not compatible with wasm exception, so we temporary turn wasm-exception it off for now. This is an item that is being worked on by emscripten so we might be able to turn it back on later.

The testcases are added.

reference: https://emscripten.org/docs/porting/asyncify.html

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tqchen commented Mar 10, 2024

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tqchen commented Mar 10, 2024

To enable it, when calling create_tvmjs_wasm, add ["-s", "ASYNCIFY=1"] to options. Since we are using export_library, we need to do

mod.export_library("name.wasm", tvmjs.create_tvmjs_wasm, options=["-s", "ASYNCIFY=1"])

This PR enables asyncify support for web runtime.

Asyncify is a feature to allow C++ to call async function in javascript.
The emcc compiler will unwind and store the stack, returning control
to JS runtime. The JS runtime needs to be able to await the promise
and then call rewind to get to the original suspended point.

This feature can be potentially useful when we would like to
call WebGPU sync in C++ runtime. As on web platform everything
have to be non-blocking.

Because asyncify can increase the wams size by 2x, we don't enable
it by default in emcc.py and still would need to pass in options.

We will confirm potential benefit tradeoffs before turning it on by default.
Another catch is that as of now asyncify is not compatible with wasm
exception, so we temporary turn wasm-exception it off for now.
This is an item that is being worked on by emscripten so we might
be able to turn it back on later.

The testcases are added.

reference: https://emscripten.org/docs/porting/asyncify.html
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LGTM! Thanks for the support.

@MasterJH5574 MasterJH5574 merged commit 7ac03ca into apache:main Mar 11, 2024
Lunderberg pushed a commit to Lunderberg/tvm that referenced this pull request Mar 12, 2024
This PR enables asyncify support for web runtime.

Asyncify is a feature to allow C++ to call async function in javascript.
The emcc compiler will unwind and store the stack, returning control
to JS runtime. The JS runtime needs to be able to await the promise
and then call rewind to get to the original suspended point.

This feature can be potentially useful when we would like to
call WebGPU sync in C++ runtime. As on web platform everything
have to be non-blocking.

Because asyncify can increase the wasm size by 2x, we don't enable
it by default in emcc.py and still would need to pass in options.

We will confirm potential benefit tradeoffs before turning it on by default.
Another catch is that as of now asyncify is not compatible with wasm
exception, so we temporary turn wasm-exception it off for now.
This is an item that is being worked on by emscripten so we might
be able to turn it back on later.

The testcases are added.

reference: https://emscripten.org/docs/porting/asyncify.html
thaisacs pushed a commit to thaisacs/tvm that referenced this pull request Apr 3, 2024
This PR enables asyncify support for web runtime.

Asyncify is a feature to allow C++ to call async function in javascript.
The emcc compiler will unwind and store the stack, returning control
to JS runtime. The JS runtime needs to be able to await the promise
and then call rewind to get to the original suspended point.

This feature can be potentially useful when we would like to
call WebGPU sync in C++ runtime. As on web platform everything
have to be non-blocking.

Because asyncify can increase the wasm size by 2x, we don't enable
it by default in emcc.py and still would need to pass in options.

We will confirm potential benefit tradeoffs before turning it on by default.
Another catch is that as of now asyncify is not compatible with wasm
exception, so we temporary turn wasm-exception it off for now.
This is an item that is being worked on by emscripten so we might
be able to turn it back on later.

The testcases are added.

reference: https://emscripten.org/docs/porting/asyncify.html
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2 participants