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A-PickingPointing at and selecting objects of all sortsPointing at and selecting objects of all sortsC-BenchmarksStress tests and benchmarks used to measure how fast things areStress tests and benchmarks used to measure how fast things areD-ModestA "normal" level of difficulty; suitable for simple features or challenging fixesA "normal" level of difficulty; suitable for simple features or challenging fixes
Description
In order to merge #18232 (originally #16148), the improvements to our benchmarks had to be reverted in order to avoid merge conflicts. These changes are still generally useful, however, and would improve our picking benchmarks if integrated.
Specifically, changes changes made to ray_mesh_intersection.rs here need to be combined with the changes made in #17033, which caused the merge conflict.
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A-PickingPointing at and selecting objects of all sortsPointing at and selecting objects of all sortsC-BenchmarksStress tests and benchmarks used to measure how fast things areStress tests and benchmarks used to measure how fast things areD-ModestA "normal" level of difficulty; suitable for simple features or challenging fixesA "normal" level of difficulty; suitable for simple features or challenging fixes