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A-UIGraphical user interfaces, styles, layouts, and widgetsGraphical user interfaces, styles, layouts, and widgetsC-FeatureA new feature, making something new possibleA new feature, making something new possibleC-UsabilityA targeted quality-of-life change that makes Bevy easier to useA targeted quality-of-life change that makes Bevy easier to use
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I'm a new bie to game dev and writing my first 2d game with bevy.
Direction is basic component I think when developing games, but it conflicts with bevy_ui::ui_node::Direction when I want to import it, so I have to import it with mod name. I check the desc on bevy_ui::ui_node::Direction, this enum is for text direction, so is this reasonable to rename bevy_ui::ui_node::Direction to bevy_ui::ui_node::TextDirection, or may hide it in bevy::prelude::* if useless for game developers?
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A-UIGraphical user interfaces, styles, layouts, and widgetsGraphical user interfaces, styles, layouts, and widgetsC-FeatureA new feature, making something new possibleA new feature, making something new possibleC-UsabilityA targeted quality-of-life change that makes Bevy easier to useA targeted quality-of-life change that makes Bevy easier to use