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A-RenderingDrawing game state to the screenDrawing game state to the screenC-BugAn unexpected or incorrect behaviorAn unexpected or incorrect behaviorC-ExamplesAn addition or correction to our examplesAn addition or correction to our examplesP-CrashA sudden unexpected crashA sudden unexpected crash
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Bevy version: main d319910
71842c5 broke the texture_binding_array example:
thread 'main' panicked at 'Requested resource bevy_render::renderer::render_device::RenderDevice does not exist in the World.
Did you forget to add it using app.insert_resource / app.init_resource?
Resources are also implicitly added via app.add_event,
and can be added by plugins.', examples/shader/texture_binding_array.rs:20:35
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A-RenderingDrawing game state to the screenDrawing game state to the screenC-BugAn unexpected or incorrect behaviorAn unexpected or incorrect behaviorC-ExamplesAn addition or correction to our examplesAn addition or correction to our examplesP-CrashA sudden unexpected crashA sudden unexpected crash